• lundi 18 août 2025

    SIEGE

    Hey gents! Second chapter of Cry Havoc serie, Siege! New rules to manage Castle wall, towers, keep and also to use war engines like Bolt Thrower, Mangonel, Trebuchet, Battle Ram, etc... Supplied with 7 scenarios. Regard 3D version, I used pieces from Joan of Arc Siege supplement. Size fit perfectly, I adapted/adjusted these elements in order to design a new castel set up on hexes grid. I added tower hoardings,  created a massive gate and a round keep.  Most of the job was done by copying parts in greenstuff and bluestuff. I stiff have to damage the walls for a better realistic result. the camp map is quite easy to carry out, just different levels to manage. See you for the next step, painting!





    Finally found the 3rd box with peasant models, collection complete.
    Houra!!







    samedi 19 juillet 2025

    CRY HAVOC : Terrain

    Hey guys! Cry Havoc basics scenarios are ran on 2 different hexes maps which can be used together or stand alone. These maps are 'The village' and 'The crossroads', each map bring its own specificity to the game and can be joined to each other by any side.Yellow ground color of the maps is quite specific to this game and its range. The point for me was to transfer this 2D game into a  3D playable version.


    The Village and the Crossroad maps Regarding the ground, instead to apply standard modelling ways for wargame table (sand with PVA glue), I used a rubber mat from Deep Cut Studio (Link) with hexagonal 1 inch grid, 50% of transparent. It save me a lot of time and the overall outcome is quite satisfying for me. The rubber mat is glued on 9mm thick Depron (extruded polystyrene) sheet. It self glued on 2mm cardboard sheet. Elevations as The Hill and The Village are as well set up on 9mm Depron sheet.




    Buildings :
    Village buildings are integrated in the game and can be visited by the models, so the roofs are removable and hexes are also represented in each building. The resin building models were sold by the same brand then the 15mm miniatures, not as a whole set but sold individually. They are supposed be the representation of XIIIth century EU village building. I painted them as much as possible close of two picture I found on the web. No frech yellow tatched roof, I prefer an old brown grey ich one with a touch of moss on top of it. The five buildings are set up on a central piece which one lock both Depron trays of the Village map.







    In game pictures : 

    Scénario N°4 : Bandits de Grand Chemin
    Scénario N°5 : Le Guet-Apens!

    lundi 14 juillet 2025

    CRY HAVOC : Miniatures

     Hi ! Hope you doing well? I took the time and appreciate as well to paint these metal models, 15mm scale miniatures from early 80's aren't excessively detailed, so they are quite easy to paint. Almost one hundred models painted, Knights and Squire have vibrant colors at the opposite of the Men At Arms ans Peasants which have brown, grey and green-ich neutral colors.

    To increase the skirmish mode and gaming immersion, each knight have his personal dead models. I cannot apply this  fantasy to all characters and I opted for o common pool of dead models shared between Squires, Men at Arms, Peasants and civil. I don't made so much customization except the weapon replacement of the mounted Squires, I replaced the swords by lances with flags. No greenstuff conversion. 

    Looking for Peasants box, help!
    For reminders, I still looking for the 3rd box of miniatures related to Peasants... It quite difficult to find them but I don't despair to find them one of this day. If some of you want to sell, I'm your guy! Meanwhile,  I replaced them by Essex miniatures


    Knights and Squires : 














    Men at Arms :







    Peasants, civils, animals and loots :





    Generic dead models : 

    The different health states : 
    Good, Stunned, Wounded and Dead

    Good, Stunned, Wounded and Dead